News & Commenti

Nemes

Passante
Il Re dei Giochi ha scritto:
MJ ha scritto:
Scusa ma perchè hai la fissa di comprare le carte in italiano? O.0 se non compri in inglese non potrai mai fati un deck decente perchè sarà sempre indietro rispetto agli altri °_°, cmq siamo OT.
1) NON siamo OT, dato che questo è un topic news e io ho chiesto delle news, e non un topic lamentele oppure per dire quel caxo che se ne ha voglia come alcuni sopra questo post hanno dimostrato.
(OT significa Off Topic eh, quindi fuori dal tema della discussione)

In molti avete comunque malinterpretato il significato di questo topic, complice il titolo troppo poco esplicativo, che consta non solo del postare notizie, ma anche di commentarle! (E in fondo qui si potrebbe ben inserire il discorso di MC5, a mio parere.) E' sempre stato così fin da quando l'ho creato, non avrebbe senso fare tanti piccoli topic singoli, perché non vi è grande affluenza nel forum e si può benissimo stare tutti in un solo thread.
 

Prof Gatsu

Zoidberg
3) Chi fa da se fa per tre 
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vero, anche se qualche fix in giro puo' tornare utile no?!?!?
 
Ultima modifica di un moderatore:

Steph

Great Teacher
Mod
Non ci posso credere! LE TR NON SARANNO IN ITA???
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Questa poi! Non avrò mai il mio Torchic stellina... e il mio Treecko stellona... e il mio Mudkip stallone...

Non è giusto! A saperlo prima, le compravo in ing.

Adesso però milord mi dici come cavolo fai a sapere tutte ste cose. Per caso ai prof mandano newletter con 3 mesi in anticipo dall'uscita del set? Voglio saperlo!

Cmq Unseen Forces non è granchè. Aspetterò le Delta allora...
 

Nemes

Passante
MJ Inside ha scritto:
Prof Gatsu ha scritto:
3) Chi fa da se fa per tre 
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vero, anche se qualche fix in giro puo' tornare utile no?!?!?
Cosa vuoi insinuare? 
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@nemes: ok quindi non siamo OT 
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No ecco, proprio questo spunto di polemica è Off Topic. ;D

Adesso però milord mi dici come cavolo fai a sapere tutte ste cose. Per caso ai prof mandano newletter con 3 mesi in anticipo dall'uscita del set?
Marcello e 25 Edition sono in stretto contatto e collaborazione, non c'entra il fatto di essere Professor, o meglio c'entra ma non è certo la causa principale! Eh bello, pensa se anch'io potessi rivelare che il prossimo set in Italiano dopo le EX: Forze Occulte saranno le Gym Challenge!

...ops!
 

Steph

Great Teacher
Mod
Nemes ha scritto:
Il Re dei Giochi ha scritto:
Adesso però milord mi dici come cavolo fai a sapere tutte ste cose. Per caso ai prof mandano newletter con 3 mesi in anticipo dall'uscita del set?
Marcello e 25 Edition sono in stretto contatto e collaborazione, non c'entra il fatto di essere Professor, o meglio c'entra ma non è certo la causa principale! Eh bello, pensa se anch'io potessi rivelare che il prossimo set in Italiano dopo le EX: Forze Occulte saranno le Gym Challenge!

...ops!
Era una balla o dici sul serio?
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Se adesso mi fanno i vecchi set in ita li compro subito! Io ci sono affezionato a quelle carte lì...
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Max.

Meh.
Nemes ha scritto:
Eh bello, pensa se anch'io potessi rivelare che il prossimo set in Italiano dopo le EX: Forze Occulte saranno le Gym Challenge!
Non è la verità vero ? Anche se però le fanno e le modificano non sarebbe male
 

Prof Gatsu

Zoidberg
ma LOL!!!!

ultima novita': pare che nelle Myracle crystal ci sara' una carta potentissima chiamata: Holon's Black lotus!  e' come una boost (si scarta a fine turna) ma fornissce tre energie di qualunque colore!!!! pare' sara' limitata a uno per mazzo!

sempre una per mazzo:

Blaine's Mox Ruby

Misty's Mox Sapphire

Koka's Mox Emerald

Sabrina's Mox Jet

e via dicendo.. in pratica anche loro limitati a uno per mazzo. Saranno carte energia del rispettivo colore ma non limitate dalla regola "una energia per turno"

per finire:

Team rocket's time walk (supporter)

permette di fare un turno addizionale dopo quello corrente.... limitato a uno!
 
Ultima modifica di un moderatore:
Prof Gatsu ha scritto:
ma LOL!!!!

ultima novita': pare che nelle Myracle crystal ci sara' una carta potentissima chiamata: Holon's Black lotus!  e' come una boost (si scarta a fine turna) ma fornissce tre energie di qualunque colore!!!! pare' sara' limitata a uno per mazzo!

sempre una per mazzo:

Blaine's Mox Ruby

Misty's Mox Sapphire

Koka's Mox Emerald

Sabrina's Mox Jet

e via dicendo.. in pratica anche loro limitati a uno per mazzo. Saranno carte energia del rispettivo colore ma non limitate dalla regola "una energia per turno"

per finire:

Team rocket's time walk (supporter)

permette di fare un turno addizionale dopo quello corrente.... limitato a uno!
Noooooooo le carte limitate come yugi-oh? 
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(anche se mi sembra un caXXata quello che hai scritto
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_; @Nemes infatti mi sembrava una grossa caXXata
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Ultima modifica di un moderatore:

Steph

Great Teacher
Mod
Scusa ma se io accoppio Cercasfide delle RF/VF e Time Walker Rocket che succede? Faccio 3 turni di seguito? Dunque allora... mettiamo che gioco time walker, il turno dopo metti che ho il qlo di avere cercasfide, gioco di nuovo... sono 3 turni di fila??? :Q____________________________

Metti che ne hai 4 nel mazzo di cercasfide!
 
Il Re dei Giochi ha scritto:
Scusa ma se io accoppio Cercasfide delle RF/VF e Time Walker Rocket che succede? Faccio 3 turni di seguito? Dunque allora... mettiamo che gioco time walker, il turno dopo metti che ho il qlo di avere cercasfide, gioco di nuovo... sono 3 turni di fila??? :Q____________________________

Metti che ne hai 4 nel mazzo di cercasfide!
Infatti è una bufala troppo potente, se poi era vero doveva riportare la fonte...
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Prof Gatsu

Zoidberg
siete dei fagiani (pero' lolli).

quelle che ho riportato erano le trasposizioni di sette delle nove carte piu' potenti di magic (le P9) LOL!

nemesito andra' su tutte le furie!

Lui che ama magic non sopportera' di vedere le sue carte prefrite accompagnate alle (inferiori) carte pokamon!

LOL!

=> ecco il black lotus (circa 2000 euro di carta LOL)   http://www.wunderland.com/WTS/Andy/ProjectEBAY/pics/MoreBlackLotusImages/BlackLotus.Mrez.jpg

=> ecco il time walk (che in magic esiste sul serio! LOL http://www.wunderland.com/WTS/Andy/ProjectEBAY/pics/MtGSingles/TimeWalk.jpg  )

P.S. sve l'ho mai detto che siete dei fagiani?!?!?!?
 
Ultima modifica di un moderatore:
Prof Gatsu ha scritto:
siete dei fagiani (pero' lolli).

quelle che ho riportato erano le trasposizioni di sette delle nove carte piu' potenti di magic (le P9) LOL!

nemesito andra' su tutte le furie!

Lui che ama magic non sopportera' di vedere le sue carte prefrite accompagnate alle (inferiori) carte pokamon!

LOL!

=> ecco il black lotus (circa 2000 euro di carta LOL)   http://www.wunderland.com/WTS/Andy/ProjectEBAY/pics/MoreBlackLotusImages/BlackLotus.Mrez.jpg

=> ecco il time walk (che in magic esiste sul serio! LOL http://www.wunderland.com/WTS/Andy/ProjectEBAY/pics/MtGSingles/TimeWalk.jpg   )

P.S. sve l'ho mai detto che siete dei fagiani?!?!?!?
L'avevo detto che era una panzana....
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Nemes

Passante
Ufficializzato il nome del prossimo set inglese in uscita. Le giapponesi Holon Phantom diventano...

*rullo di tamburi*

EX: HOLON PHANTOMS!

Incredibile, eh? Non hanno storpiato il nome originale, alquanto inusuale per gli standard della PUI. Gatsu sarà contento!
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Ecco qui una pic proveniente da Pokémon Zeo che mosta Theme Decks e Booster Packs:

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Purtroppo non si è ancora sicuri sul contenuto del set, che oltre alle 50 carte del set giapponese dispone ancora di 40/50 carte incognite. La tesi più accreditata sulla provenienza di queste ultime, appoggiata anche dal sottoscritto, riguarda i Tins di Mew e Lucario usciti in Giappone un po' di tempo fa (quelli con Mightyena e Crawdaunt ex, per intenderci). Bof, si vedrà!

P.S.

Un saluto particolare alla new entry dell'universo Pokémon, il dolcissimo Manaphy, che molto probabilmente sarà il Jirachi della prossima generazione. Altri tre Pokémon stanno poi per fare il loro ingresso sui nostri schermi, Tamanta (probabilissima evo/pre-evo di Mantine), Perappu e Buizeru, anche se di loro per adesso si conoscono solo le ombre!
 

Max.

Meh.
Finalmente nuove immy sulle miracle crystal :

Alakazam*

Celebi*

Sceptile ex (Psychic), Jirachi ex, Swampert ex, Blaziken ex, Shiftry ex, Exploud ex, Aggron ex, Delcatty ex

E qui le traduzioni :

Blaziken ex - 150 HP (F)

(FC) Drag Off - 30: Before doing damage, you may switch one of the opponent's Benched Pokemon with the Defending Pokemon. If you do, this attack does 30 damage to the new Defending Pokemon.

(RFCC) Overheat - 100: Don't apply Weakness, Resistance, or any other effects when doing this damage. Then, if the Defending Pokemon has any HP remaining, Blaziken ex does damage equal to the amount of remaining HP to itself.

Weakness: Psychic

Retreat: (CC)

Translation by Bangiras, may not be used on any other site without permission.

Celebi * - 60 HP (G)

Poke-Power: Time Travel

If Celebi* would be Knocked Out by damage from an opponent's attack, you may flip a coin. If heads, Celebi isn't Knocked Out, instead discard all cards attacked to Celebi* and shuffle Celebi* back into your deck.

(G) Leaf Shade: Put damage counters on 1 of your opponent's Pokemon for every energy attached to Celebi*.

Weakness: Fire

Resistance: C

Il potere di celebi mi sembra utile invece l'attacco non molto

P.S.

Naturalmente queste news vengono da pokebeach

EDIT : altre carte presenti su pokebeach
 
Ultima modifica di un moderatore:

Nemes

Passante
Ormai non ci speravo più!!!!!

E' TORNATO KAZAMA!!!!

Ecco lo spoiler completo delle Miracle Crystal tradotti dalla mitica bangiras: (da Pokegym.net)

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Bulbasaur – Grass – HP50

Basic Pokemon

[C] Growth: Attach a Grass Energy card from your hand to Bulbasaur.

[G][C] Vine Whip: 20 damage.

Weakness: Fire

Resistance: none

Retreat: 1

Ivysaur – Grass – HP70

Stage 1

[C][C] Stretch Vine: Does 30 damage to 1 of your opponent’s Pokemon.

[G][C][C] Sharp Leaves: 40 damage. Flip a coin, if heads, this attack does an additional 20 damage.

Weakness: Fire

Resistance: none

Retreat: 1

Venusaur – Grass – HP110

Stage 2

Poke-Body: Clorophyll

All Colorless Energy attached to your Grass Pokemon may be used as Grass Energy.

[C][C] Green Blast: Does 20 damage + 10 more damage for each of your Grass Energy in play.

[G][G][C] Sleep Poison: The Defending Pokemon is now Asleep and Poisoned. In between turns, put 2 damage counters on Poisoned Pokemon instead of 1.

Weakness: Fire

Resistance: none

Retreat: 3

Celebi * – Grass – HP60

Basic Pokemon

Poke-Power: Time Travel

You can use this power once during your opponent’s turn, when Celebi *’s HP is reduced to 0 by an attack. Flip a coin. If heads, Celebi * isn’t Knocked Out. Discard all cards attached to Celebi * and put Celebi * on top of your deck.

[G] Leaf shade: Place damage counters equal to the number of Grass Energy attached to Celebi * on 1 of your opponent’s Pokemon.

Weakness: Fire

Resistance: none

Retreat: 1

Treecko – Grass – HP40

Basic Pokemon

[C] Leer: Flip a coin, if heads, the Defending Pokemon is now Paralyzed.

[C][C] Scratch: 20 damage.

Weakness: Fire

Resistance: Water

Retreat: 1

Grovyle – Grass – HP70

Stage 1

[C][C] Detect: Flip a coin. If heads, prevent all effects of attacks, including damage, done to Grovyle by your opponent’s Pokemon during your opponent’s next turn.

[G][C] Kick Away: 30 damage.

Weakness: Fire

Resistance: Water

Retreat: 1

Seedot – Grass – HP40

Basic Pokemon

[C] Headbutt: 10 damage.

Weakness: Fire

Resistance: none

Retreat: 1

Gulpin – Grass – HP50

Basic Pokemon

[C] Amnesia: Choose 1 of the Defending Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.

[G][C][C] Sludge Toss: 40 damage.

Weakness: Psychic

Resistance: none

Retreat: 1

Swalot – Grass – HP80

Stage 1

[C][C] A’la Mode: The Defending Pokemon is now Burned or Poisoned and Asleep or Confused.

[G][C][C] Reactive Poison: Does 50 damage + 20 more damage for each Special Condition on the Defending Pokemon.

Weakness: Psychic

Resistance: none

Retreat: 1

Cacnea – Grass – HP50

Basic Pokemon

[C] Call For Family: Search your deck for a Basic Pokemon and put it on your Bench. Shuffle your deck afterward.

[C][C] Stab: 10 damage. Flip a coin, if heads this attack does an additional 20 damage.

Weakness: Fire

Resistance: none

Retreat: 1

Charmander – Fire – HP50

Basic Pokemon

[C] Retaliate: Does 10 damage X the number of damage counters on Charmander.

[R][C] Flame Tail: 20 damage.

Weakness: Water

Resistance: none

Retreat: 1

Charmeleon – Fire – HP70

Stage 1

[C][C] Rage: Does 10 damage + 10 more damage X the number of damage counters on Charmeleon.

[R][R][C] Flamethrower: 60 damage. Discard 1 Fire Energy attached to Charmeleon.

Weakness: Water

Resistance: none

Retreat: 1

Torchic – Fire – HP40

Basic Pokemon

[C] Sand Attack: 10 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, the attack does nothing.

Weakness: Water

Resistance: none

Retreat: 1

Ludicolo d - Fire – HP100

Stage 2

Poke-Body: Overzealous

If your opponent has any Pokemon-ex in play, Ludicolo does an additional 30 damage to each Defending Pokemon.

[R][C] Knock Off: 30 damage. Discard 1 card from the opponent’s hand without looking.

[R][C][C] Fire Punch: 60 damage.

Weakness: Lightning

Resistance: none

Retreat: 2

Numel – Fire – HP50

Basic Pokemon

[C][C] 30 damage. Numel does 10 damage to itself.

Weakness: Water

Resistance: none

Retreat: 1

Camerupt - Fire – HP80

Stage 1

Poke-body: Delta Protector

Damage done to Camerupt by your opponent’s “delta species” Pokemon is reduced by 40.

[R][C] Linear Attack: Does 30 damage to 1 of your opponent’s Pokemon.

[R][C][C] Flare: 50 damage.

Weakness: Water

Resistance: none

Retreat: 2

Kingler d – Fire/Steel – HP80

Stage 1

[M][C] Body Slam: 30 damage. Flip a coin, if heads, the Defending Pokemon is now Paralyzed.

[R][C][C] Strong Pincer: 40 damage. If Kingler has any Pokemon Tool cards attached to it, this attack does an additional 40 damage.

Weakness: Lightning

Resistance: none

Retreat: 3

Squirtle – Water – HP40

Basic Pokemon

Poke-Body: Shell Armor

All damage done to Squirtle is reduced by 10.

[C] Bubblebeam: 10 damage. Flip a coin, if heads the Defending Pokemon is now Paralyzed.

Weakness: Lightning

Resistance: none

Retreat: 1

Wartortle – Water – HP80

Stage 1

[C] Tail Whip: Flip a coin, if heads the Defending Pokemon can’t attack during your opponent’s next turn.

[C][C][C] Bite: 40 damage.

Weakness: Lightning

Resistance: none

Retreat: 1

Krabby – Water – HP40

Basic Pokemon

[C] Shouting Cut: 10 damage. Flip a coin, if heads this attack does an additional 10 damage.

Weakness: Lightning

Resistance: none

Retreat: 1

Mudkip – Water – HP50

Basic Pokemon

[C] Nap: Remove 2 damage counters from Mudkip.

[W][C] Waterfall: 20 damage.

Weakness: Grass

Resistance: none

Retreat: 1

Marshtomp – Water – HP70

Stage 1

[W] Water Slap: 20 damage.

[W][C][C] Muddy Water: 30 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokemon.

Weakness: Grass

Resistance: none

Retreat: 1

Swampert ex - Water – HP150

Stage 2

Poke-Power: Energy Recycle

You can use this power once during your turn. If you use this power, your turn ends immediately. Search your discard pile for 3 Energy cards and attach them to your Pokemon in any way you like. This power can’t be used if Swampert ex is affected by a Special Condition.

[W][C][C] Ultra Pump: 60 damage. You may discard 2 cards from your hand. If you do, this attack does an additional 20 damage, and Swampert ex also does 20 damage to 1 of your opponent’s Benched Pokemon.

Weakness: Grass

Resistance: none

Retreat: 3

Lotad – Water – HP50

Basic Pokemon

Poke-Body: Aqua Float

If Lotad has any Water Energy attached to it, Lotad’s Retreat Cost is 0.

[C][C] Rolling Tackle: 20 damage.

Weakness: Lightning

Resistance: none

Retreat: 1

Lombre – Water – HP70

Stage 1

[C][C] Plunder: 20 damage. Before doing damage, discard all Trainer Cards attached to the Defending Pokemon.

[W][C][C] Splash: 50 damage.

Weakness: Lightning

Resistance: none

Retreat: 1

Wingull – Water – HP40

Basic Pokemon

[C] Wing Attack: 10 damage.

Weakness: Lightning

Resistance: Fighting

Retreat: 1

Luvdisc - Water – HP60

Basic Pokemon

[C] Favor: Search your deck for a number of Basic Pokemon up to the number of Pokemon your opponent has in play, and put them on your Bench. Shuffle your deck afterward.

[C] Stadium Play: 10 damage. If you have a Stadium card in play, remove 1 damage counter from each of your Pokemon. If your opponent has a Stadium card in play, this attack also does 10 damage to each of his or her Benched Pokemon.

Weakness: Lightning

Resistance: none

Retreat: 1

Fearow d - Lightning – HP60

Stage 1

Poke-Power: Delta Sign

You can use this power once during your turn. Search your deck for a “delta species” Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can’t be used if Fearow is affected by a Special Condition. You can’t use more than 1 Delta Sign Poke-Power during your turn.

[L][C] Thrust: 30 damage.

Weakness: Lightning

Resistance: Fighting

Retreat: none

Pellipper d - Lightning – HP70

Stage 1

Poke-Power: Delta Carry

You can use this power once during your turn, if Pellipper is on your Bench. Choose 1 of your Active “delta species” Pokemon and switch it with 1 of your Benched Pokemon.

[L][C] Supersonic: 20 damage. The Defending Pokemon is now Confused.

[C][C][C] Wing Attack: 40 damage.

Weakness: Lightning

Resistance: Fighting

Retreat: 1

Electrike - Lightning – HP50

Basic Pokemon

[C] Seek Out: Choose a card from your discard pile, show it to your opponent, and put it in your hand.

[L] Quick Attack: 10 damage. Flip a coin, if heads this attack does an additional 10 damage.

Weakness: Fighting

Resistance: Steel

Retreat: 1

Manectric - Lightning – HP80

Stage 1

[L][C] Kick Away: 30 damage. Switch the Defending Pokemon with 1 of your opponent’s Benched Pokemon. Your opponent chooses the Benched Pokemon to switch.

[L][L][C] Strong Current: 50 damage. If Manectric has any Pokemon Tool cards attached to it, this attack also does 20 damage to each of your opponent’s Benched Pokemon-ex.

Weakness: Fighting

Resistance: Steel

Retreat: 1

Charizard d – Lightning/Steel – HP120

Stage 2

Poke-Power: Lightning

You can use this power once during your turn, when you play Charizard from your hand to evolve 1 of your Pokemon. Reveal the top 5 cards of your deck, choose any number of energy cards you find, and attach them to 1 of your Pokemon. Discard the remaining cards.

[L][M][M][C] Metal Burn: 120 damage. Discard all Metal Energy attached to Charizard.

Weakness: Water

Resistance: none

Retreat: 2

Alakazam* - Psychic – HP80

Basic Pokemon

[P] Psychic Selection: Choose a card from your discard pile, show it to your opponent, and put it in your hand.

[C][C][C] Skill Copy: Discard a Pokemon card from your hand. Then, choose 1 of that Pokemon’s attacks. Alakazam* copies all effects of that attack. If Alakazam* doesn’t have the energy to pay for the attack, Alakazam* can’t use the attack.

Weakness: Psychic

Resistance: none

Retreat: 1

Sceptile ex d - Psychic – HP140

Stage 2

Poke-Body: Extra Liquid

Each player’s Pokemon-ex can’t use any Poke-Powers. Each player’s Pokemon-ex must pay 1 [C] extra to use its attacks. You can’t use more than 1 Extra Liquid Poke-Body, even if you have more than 1 Sceptile ex in play.

[P][C] Power Revenge: Does 60 damage + an additional 10 damage for each Prize card your opponent has taken.

Weakness: Fire/Grass

Resistance: Water

Retreat: 1

Spoink - Psychic – HP50

Basic Pokemon

[P] Psywave: Does 10 damage X the number of Energy attached to the Defending Pokemon.

[C][C] Ram: 20 damage.

Weakness: Psychic

Resistance: none

Retreat: 1

Grumpig - Psychic – HP80

Stage 1

Poke-Body: Thick Fat

Damage done to Grumpig by Fire Pokemon and Water Pokemon is reduced by 30.

[P][P][C] Circular Steps: Does 10 damage for every Pokemon in play, excluding Grumpig.

Weakness: Psychic

Resistance: none

Retreat: 2

Shuppet - Psychic – HP40

Basic Pokemon

[C] Ascension: Search your deck for a Pokemon that evolves from Shuppet and place it on top of Shuppet (this counts as evolving Shuppet). Shuffle your deck afterward.

[P][C] Tackle: 20 damage.

Weakness: Darkness

Resistance: Fighting

Retreat: 1

Banette - Psychic – HP70

Stage 1

Poke-Body: Safeguard

Prevent all effects of attacks, including damage, done to Banette by your opponent’s Pokemon-ex.

[P][C] Night Murmur: 30 damage. If the Defending Pokemon is a Basic Pokemon, the Defending Pokemon is now Confused.

Weakness: Darkness

Resistance: Fighting

Retreat: 1

Duskull - Psychic – HP40

Basic Pokemon

[C] Collect: Draw 1 card.

[P] Super Psybolt: 10 damage.

Weakness: Darkness

Resistance: Fighting

Retreat: 1

Dusclops - Psychic – HP70

Stage 1

Poke-Body: Cursed Glare

If Dusclops is your Active Pokemon, your opponent can’t attach any Special Energy cards (except Darkness and Metal Energy) to his or her Active Pokemon.

[P][C] Will ’O Wisp: 30 damage.

[P][P][C] Psychic Shield: 50 damage. Prevent all effects of attacks, including damage, done to Dusclops by your opponent’s Pokemon-ex during your opponent’s next turn.

Weakness: Darkness

Resistance: Fighting

Retreat: 1

Jirachi ex - Psychic – HP90

Basic Pokemon

Poke-Body: Starlight

If your opponent has any Pokemon-ex or Stage 2 Evolved Pokemon in play, the cost of Jirachi ex’s Shield Beam and Super Psybolt attacks is reduced by 1 [C].

[P][C] Shield Beam: 30 damage. Your opponent can’t use any Poke-Powers during his or her next turn.

[P][C][C] Super Psybolt: 50 damage.

Weakness: none

Resistance: none

Retreat: 1

Diglett - Fighting – HP50

Basic Pokemon

[C] Mud Slap: 10 damage.

[F][C] Arena Trap: 20 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Grass

Resistance: none

Retreat: 1

Dugtrio - Fighting – HP70

Stage 1

Poke-Body: Sand Veil

Prevent all damage done to your Benched Pokemon.

[F][C] Dig Under: Does 10 damage to 1 of your opponent’s Pokemon. Don’t apply Weakness or Resistance.

[F][C][C] Double Edge: 60 damage. Dugtrio does 10 damage to itself.

Weakness: Grass

Resistance: none

Retreat: 1

Combusken - Fighting – HP80

Stage 1

[F] Focus Energy: On your next turn, the base damage for Hi Jump Kick is 70.

[F][C] Hi Jump Kick: 30 damage.

Weakness: Psychic

Resistance: none

Retreat: 1

Blaziken ex - Fighting – HP150

Stage 2

[F][C] Drag Off: 30 damage. Before doing damage you may choose 1 of your opponent’s Benched Pokemon and switch it with the Defending Pokemon. If you do, this attack does 30 damage to the new Defending Pokemon.

[F][F][C][C] Overheat: 100 damage. Don’t apply Weakness, Resistance, or any other affects when doing damage. If this attack does damage equal to more that the Defending Pokemon's remaining HP, Blaziken does the remaining damage to itself.

Weakness: Psychic

Resistance: none

Retreat: 2

Meditite - Fighting – HP50

Basic Pokemon

[F] Kick: 10 damage.

[C][C] Pure Power: Place 2 damage counters on your opponent’s Pokemon in any way you like.

Weakness: Psychic

Resistance: none

Retreat: 1

Medicham - Fighting – HP80

Stage 1

Poke-Body: Dual Armor

If Medicham has any Psychic Energy attached to it, Medicham is a Psychic type as well as a Fighting type.

[C][C] Confusion: 20 damage. Flip a coin, if heads, the Defending Pokemon is now Paralyzed.

[F][C][C] Sky Uppercut: 50 damage. Don’t apply Resistance for this attack.

Weakness: Psychic

Resistance: none

Retreat: 1

Cacturne d - Fighting – HP80

Stage 1

Poke-Power: Power Vibe

You can use this power once during your turn, if Cacturne is your Active Pokemon. Put 1 damage counter on 1 of your opponent’s Pokemon that already has damage counters on it. This Power can’t be used if Cacturne is affected by a Special Condition.

[F] Triple Needle: Does 10 damage to 3 of your opponent’s Pokemon.

[F][C][C] Throw: 50 damage.

Weakness: Fire

Resistance: none

Retreat: 1

Blastoise d– Fighting/Steel – HP110

Stage 2

Poke-Body: Shield Veil

Each of your Active Pokemon has no Weakness.

[F][C] Enraged Linear Attack: Does damage to 1 of your opponent’s Pokemon equal to the number of damage counters on Blastoise.

[M][C][C] Skull Bash: 60 damage.

Weakness: Lightning

Resistance: none

Retreat: 3

Spearow – Colorless – HP40

Basic Pokemon

[C] Advance: Draw 1 card.

Weakness: Lightning

Resistance: Fighting

Retreat: 1

Jigglypuff – Colorless – HP50

Basic Pokemon

[C] Hypno Pulse: 10 damage. The Defending Pokemon is now Asleep.

Weakness: Fighting

Resistance: none

Retreat: 1

Wigglytuff - Colorless – HP90

Stage 1

Poke-Body: Pacifier

If Wigglytuff is your Active Pokemon and is damaged by an attack (even if Wigglytuff is Knocked Out), your opponent’s Active Pokemon is now Asleep.

[C] Collect: Draw 3 cards.

[C][C] Pursuit: Does 30 damage. If the Defending Pokemon is affected by a Special Condition, this attack does an additional 20 damage.

Weakness: Fighting

Resistance: none

Retreat: 2

Tauros - Colorless – HP70

Basic Pokemon

Poke-Power: Emerge Crush

You can use this power once during your turn, when you play Tauros from your hand onto your Bench. Discard any Stadium card in play.

[C] Call for Family: Search you deck for up to 2 Basic Pokemon, show them to your opponent, and put them on your Bench. Shuffle your deck afterward.

[C][C] Horn Attack: 20 damage.

Weakness: Fighting

Resistance: none

Retreat: 1

Igglybuff - Colorless – HP50

Basic Pokemon

Poke-Body: Hopping Float

Each of your Igglybuff, Jigglypuff, Wigglytuff, and Wigglytuff ex’s Retreat Costs is reduced by 1.

Poke-Power: Baby Evolution

Once during your turn, you may play Jigglypuff from your hand on top of Igglybuff (this counts as evolving Igglybuff) and remove all damage counters from Igglybuff.

Weakness: Fighting

Resistance: none

Retreat: 1

Whismur - Colorless – HP50

Basic Pokemon

[C] Supersonic: Flip a coin, if heads, the Defending Pokemon is now Confused.

[C][C][C] Hyper Voice: 30 damage.

Weakness: Fighting

Resistance: none

Retreat: 1

Loudred - Colorless – HP70

Basic Pokemon

[C][C] Surprise: 20 damage. Choose a card from your opponent’s hand without looking. Your opponent shuffles that card back into his or her deck.

[C][C][C] Bass Control: Does 40 damage to 1 of your opponent’s Pokemon.

Weakness: Fighting

Resistance: none

Retreat: 1

Exploud ex - Colorless – HP150

Stage 2

Poke-Body: Extra Noise

If Exploud ex is your Active Pokemon, in between turns, put 1 damage counter on each of your opponent’s Pokemon-ex.

[C][C] Derail: 40 damage. Discard a Special Energy Card attached to the Defending Pokemon.

[C][C][C] Hyper Tail: 60 damage. If the Defending Pokemon has any Poke-Powers or Poke-Bodies, this attack does 60 damage + 20 more damage.

Weakness: Fighting

Resistance: none

Retreat: 3

Skitty - Colorless – HP50

Basic Pokemon

[C] Tail Slap: 10 damage.

[C][C] Feint Attack: Choose 1 of your opponent’s Pokemon. This attack does 20 damage to that Pokemon, and don’t apply Weakness, Resistance, or any other effects.

Weakness: Fighting

Resistance: none

Retreat: 1

Delcatty ex - Colorless – HP90

Stage 1

Poke-Power: Limitation

You can use this power once during your turn. Each player discards cards from his or her hand until they only have 6 cards left. (You discard first). You can’t use this power if Delcatty ex is affected by a Special Condition.

[C] Upstream: Does 10 damage X the number of Energy Cards in your discard pile. Then, remove all Energy Cards from your discard pile, show them to your opponent, and shuffle them back into your deck.

[C][C][C] Tail Slap: 60 damage.

Weakness: Fighting

Resistance: none

Retreat: none

Nuzleaf - Darkness – HP80

Stage 1

[C] Self Charge: Attach a Darkness Energy from your hand to Nuzleaf

[C][C][C] Lunge: 40 damage.

Weakness: Fighting

Resistance: Psychic

Retreat: 1

Shiftry ex - Darkness – HP140

Stage 2

Poke-Body: Dark Eyes

Whenever 1 of your opponent’s Pokemon uses a Poke-Power, afterwards, place 2 damage counters on that Pokemon.

[D][C] Target Attack: Does 30 damage to 1 of your opponent’s Pokemon. If that Pokemon already has damage counters on it, this attack does 50 damage instead.

[D][C][C] Slicing Blade: 70 damage.

Weakness: Grass/Fighting

Resistance: Psychic

Retreat: none

Sableye – Darkness – HP60

Basic Pokemon

Poke-Power: Delve

You can use this power once during your turn. Look at the top card of your deck, then return it to the top of your deck. Then, if you’d like, you may discard the top card of your deck. This power can’t be used if Sableye is affected by a Special Condition.

[C] Disable: 10 damage. Choose 1 of the Defending Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.

Weakness: none

Resistance: Colorless

Retreat: 1

Mawile - Steel – HP60

Basic Pokemon

[C] Mining: Search your deck for a Trainer card, show it to your opponent, and put it in your hand. Shuffle your deck afterward. If the card you chose is a Pokemon Tool card, attach it to 1 of your Pokemon.

[M][C] Bite Off: 20 damage. If the Defending Pokemon is Pokemon-ex, this attack does 20 damage + 30 more damage.

Weakness: Fire

Resistance: Grass

Retreat: 1

Aron - Steel – HP50

Basic Pokemon

[C] Flail: Does 10 damage X the number of damage counters on Aron.

Weakness: Fire

Resistance: Grass

Retreat: 1

Lariron - Steel – HP80

Basic Pokemon

[C] Roar: Switch the Defending Pokemon with 1 of your opponent’s Benched Pokemon. Your opponent chooses the Benched Pokemon to switch.

[M][C][C] Metal Charge: 50 damage. Put 1 damage counter on Lairon.

Weakness: Fire

Resistance: Grass

Retreat: 2

Aggron ex - Steel – HP150

Stage 2

Poke Body: Intimidating Armor

If Aggron ex is your Active Pokemon, your opponent’s Basic Pokemon can’t attack or use any Poke-Powers or Poke-Bodies.

[C][C][C] Split Bomb: Does 30 damage to 2 of your opponent’s Pokemon.

[M][M][C][C] Megahorn: 100 damage. Aggron ex can’t use Megahorn during your next turn.

Weakness: Fire/Fighting

Resistance: Grass

Retreat: 4

Windstorm – Trainer

Discard any 2 Pokemon Tool cards and Stadium cards in play.

Drifter – Trainer – Supporter

Search your deck for a Supporter Card, a Pokemon Tool card, and a Basic Energy card, show them to your opponent, and put them in your hand.

Memory Berry – Trainer – Pokemon Tool

The Pokemon that Memory Berry is attached to can use the attacks of all of its pre-evolved forms. (It still must be able to pay for the attack to use it.) At the end of the turn when the Pokemon with Memory Berry attached to it attacks, discard Memory Berry. This card can’t be attached to Pokemon that already have Pokemon Tool cards attached.

Mystery Shard – Trainer – Pokemon Tool

Ignore all effects of attacks, including damage, done to the Pokemon Mystery Shard is attached to by your opponent’s Pokemon-ex. At the end of your opponent’s turn, after the turn when Mystery Shard was attached, discard Mystery Shard. This card can’t be attached to Pokemon-ex or Pokemon that already have Pokemon Tool cards attached.

Crystal Shard – Trainer – Pokemon Tool

The Pokemon that Crystal Shard is attached to is a Colorless type instead of its normal type(s). At the end of the turn when the Pokemon with Crystal Shard attached to it attacks, discard Crystal Shard. This card can’t be attached to Pokemon that already have Pokemon Tool cards attached.

Seal Crystal – Trainer – Pokemon Tool

As long as the Pokemon with Seal Crystal attached to it is your Active Pokemon, neither players’ Pokemon can use any Poke-Powers or Poke-Bodies. This card can’t be attached to Pokemon-ex or Pokemon that already have Pokemon Tool cards attached.

Crystal Beach – Trainer – Stadium

All Special Energy cards that provide 2 or more energy instead provide 1 Colorless energy, and Poke-Powers or Poke-Bodies can't change this effect.

Holon Circle –Trainer – Stadium

All attacks by all Pokemon in play automatically fail. At the end of a turn when a player tries to attack, discard this card.

Double Rainbow Energy – Special Energy card

This card can only be attached to an Evolved Pokemon (excluding Pokemon-ex). While in play, this card counts as energy of every color, but provides 2 energy at a time. Damage done by the Pokemon Double Rainbow Energy is attached to is reduced by 10. If Double Rainbow Energy is attached to a Basic Pokemon or Pokemon-ex, discard Double Rainbow Energy.

--------------------------------------------

Trovate anche un sacco di scans nella home di PokeBeach.com!

Queste carte si commentano da sole... la commozione che mi dà Charizard nel ricordo del carissimo Entei Neo Revelation... il Camerupt anti-delta (che io tanto desideravo, nevvero Proffio? :D )... il Delcatty ex scartatore (che Sciaco tanto desiderava :°D)... notare che tornano un sacco di body, powers e attacchi di Pokémon che presto andranno fuori formato! Una "strategia" già parecchie volte adottata dai card creators, ma che di certo non ci lascia insoddisfatti!
 
Ultima modifica di un moderatore:

Prof Donphan

Zoidberg
Nemes ha scritto:
Ormai non ci speravo più!!!!!

E' TORNATO KAZAMA!!!!

Alakazam* - Psychic – HP80

Basic Pokemon

[P] Psychic Selection: Choose a card from your discard pile, show it to your opponent, and put it in your hand.

[C][C][C] Skill Copy: Discard a Pokemon card from your hand.  Then, choose 1 of that Pokemon’s attacks.  Alakazam* copies all effects of that attack.  If Alakazam* doesn’t have the energy to pay for the attack, Alakazam* can’t use the attack.

Weakness: Psychic

Resistance: none

Retreat: 1
Si... ma cavolo... è un base ed è star..... no abra e no kadabra? 
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Nemes

Passante
Per chi non li ha visti al Prerelease...

Scans di EX: Holon Phantoms!

Un set molto simile a Emerald per certi versi... nonostante il livello di certo maggiore di carte (ma senza neanche esagerare
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), come EX:EM questo proviene da un set jappo composto da poche carte (circa 40) a cui poi sono state aggiunte (o diluite, come dice Gatsu) una bella serie di carte provenienti da Tin vari più le sole ristampe di Trainers. E come Emerald questo set presenta una serie di illustrazioni bellissime, giusto per riprendersi dal colpo inferto da Legend Maker! ;D

Note:

- La secret card è una ristampa del Mew Expedition!

- I Deoxys possono vantarsi di essere disegnati da probabilmente i migliori quattro illustratori attuali del Pokémon TCG (escludendo Ken Sugimori). Il Deoxys Attack di Arita è secondo me una delle più belle illustrazioni da molto tempo a questa parte.

- Secondo Hajime Kusajima gli Anorith e i Kabuto sanno volare!
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OO
 

Steph

Great Teacher
Mod
Il torneo nazionale e l'ultima chance NON sono a Mirabilandia? Ma io non posso venire a Roma!
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